After confirming to GameSpot that "Final Fantasy XV" release date is happening next year, fans are hoping that a PC version will soon be announced.
As the month nears to end, director Hajime Tabata revealed that more announcement will be made.
"At the very least, I can tell you that it isn't going to be released this year," "Final Fantasy XV" director said of the game's release date. "I think we'll be able to tell you when we're making the announcement around PAX Prime, at the end of this month."
Without giving away the exact date, Tabata confirmed that the release date will happen before 2017.
"We can certainly say to people: it's not going to be 2017. It's going to be before that," Tabata teased.
And while fans are worried about the presentation at Gamescon 2015, Tabata reassured that everything is well on its way and that there's nothing to be worried about.
"I understand why people are feeling that way after coming to Cologne and speaking to a lot of the media," he said. "We really do get the feeling that people are a bit worried. Certainly, one thing I would like to say to them to reassure them, is that we've set down the release date, we know when it is, and we've got a complete road map lined up, right up to launch, and we're proceeding along that as planned."
And while Square Enix and director Hajime Tabata have remained silent if "Final Fantasy XV" will return in PC, fans have launched a petition at Change.Org asking for the giant gaming company to consider.
"It's been a long time since we have seen a Final Fantasy game on the PC," the petition read. "With this petition, us PC gamers hope that Square Enix will have a good reason to revive Final Fantasy on PC since it is being developed on PC with DirectX 11."
And while Square Enix has yet to comment on the said petition, IB Times claimed that it may have just listened to the fans' request as it hinted a "Final Fantasy XV" PC release.
"A teaser demo of Final Fantasy XV has been shown off, hinting that a PC version is in the works," the publication claimed.
Adding that, "'Witch - Chapter 0,' was played to show off the capabilities of Windows 10 and in particular DirectX 12, which Microsoft said is capable of compiling six times more polygons than DirectX 11."