There once was a time when virtual reality video games only existed in movies. Apparently in 2015, virtual reality becomes actual reality!
Oculus VR's virtual reality headset known as the Oculus Rift consumer version is reportedly set for an April release date. Consequently, Facebook is already building virtual reality versions of its existing apps to match these new developments. Here are the product specs, price and detail available so far.
First and foremost is the release date for the Oculus Rift consumer version. Late last year, CEO Brendan Iribe revealed that the latest prototype for the consumer product is nearing completion. During the Web Summit in Dublin, he said, "We're getting very close. It's months, not years away, but many months."
Although Oculus VR has yet to officially confirm the speculated release date of the Oculus Rift consumer version, various reports point towards a summer 2015 release date, specifically on April.
Specs of the Oculus Rift consumer version is said to have significant increase-DK1 at 800p, DK2 at 1080p, so the virtual reality device will have a higher resolution.
Price for the Oculus Rift consumer version will also be made consumer-friendly, of course. Oculus VR's Palmer Luckey ensures fans that the Oculus Rift consumer version will go "as cheap as possible." Co-founder Nate Micthell chimed in and said, "We want to stay in that $200-$400 price range."
Upon the release date of the Oculus Rift consumer version, gamers will not only be able to use the head-mounted display (HMD) for console games, but also on Facebook.
According to latest news, Facebook is already hard at work, gathering more than 50 additional team members for its Oculus division that includes developers (engineers) down to those in charge of logistics. Founder Mark Zuckerberg said, "Imagine sharing not just moments with your friends online, but entire experiences and adventures," reports The Daily Mail.
Facebook's Chris Cox confirmed Zuckerberg's statement and said, "We're working on apps for VR. You'll do it. Beyoncé will do it. [However], we're a long way away from the headsets being widely used so the app are 'a while' off from being released."