Square Enix is still silent about the "Final Fantasy XV" release date, but rumors began to swirl that the next franchise will be launched in Summer of 2015.
According to NEOGAF users, it was allegedly posted by the game developer on its job posting that "Final Fantasy XV" release date is set for August 2015, but that information has been taken down by Square Enix and added new details about the job. Thus, its release date is still unconfirmed.
Meanwhile, "Final Fantasy XV's" first demo game has been set to be released on March 17 for owners of "Final Fantasy Type-0" on "day one."
According to Polygon, the demo version won't allow users to drive the cruise around and Director Hajime Tabata explained that the game developers didn't want players to feel like the next franchise will be about driving.
"Originally we were planning on making the car be available to drive throughout the world and throughout the demo," Tabata told Polygon.
"But we didn't want people to mistake it and think 'When did Final Fantasy become a driving game?'"
Director Tabata adds that Square Enix has focused more on characters and there would be "extreme improvement and evolvement."
Based on Square Enix's new job posting demo version might also showcase "realistic" monsters with defined roles in the "Final Fantasy" universe as reported by Latino Post. The game developers are seeking an animator who can create and animate monsters "with an eye focused on actual ecology."
This speculation has been supported by a report from Kotaku citing an interview between Travel Garage TV and "Final Fantasy XV" lead game designer Wan Hazmer. He revealed that his inspiration for the "Final Fantasy XV" is a 1989 science fiction film entitled "Back to the Future: Part II."
"A concept of 'Final Fantasy XV' is actually, 'Fantasy based on reality... When we talk about reality here, we want to talk about no matter how far you go to the deep ends of the town, you can actually feel that they are united in design," Wan Hazmer said.
The next franchise is "set in a world with one giant land mass, meaning players can stick to the ground and walk, train, or drive across the entire world," Gamespot reported.
In a recent interview, director Hajime Tabata told GameSpot that the idea was to make players really feel all locations in the game are connected--so they were connected, literally. This idea feeds back into something shown earlier on in XV's development: a trailer beginning with the phrase, "This is a fantasy based on reality."