Turtle Rock Studios announced that Evolve "had gone gold"-meaning it's done from production and the game has been shipped off for manufacturing.
"We have some beards to shave and hair to cut! Team members at Turtle Rock pledged to not shave or cut their hair until the game passed certification. For each inch of beard grown by the guys and hair cut by the ladies, we'd donate $50 to Child's Play charity. The total length? 227.5 hairy inches! That comes out to $11,375 raised for Child's Play - with the hair itself, if long enough, being donated to Locks of Love. 2K is matching the Turtle Rock Studios contribution, for a total donation of $22,750."
The game developer also revealed what can be tweaked in the game that includes: texture detail, shader detail, model detail, shadow quality and particle quality. Adjustable settings include anti-aliasing, tessellation, VSYNC and screen resolution, and there will be no SLI or Crossfire support out of the box.
However, the game developer adds, "Our teams are working on that and hope to get SLI support into Evolve as soon as possible."
Moreover, ahead of its release 2K Games and Turtle Rock Studios' multiplayer shooting game, 'Evolve' PC version system requirement has been revealed Monday via the game's website.
MINIMUM REQUIREMENTS
- OS: Windows 7 64-bit
- INTEL CPU: Core 2 Duo E6600
- AMD CPU: Athlon 64 X2 6400
- SYSTEM RAM: 4GB
- NVIDIA VIDEO CARD: GeForce GTX 560
- ATI VIDEO CARD: Radeon HD 5770
- VIDEO MEMORY: 1GB
- HARD DRIVE: 50GB
RECOMMENDED REQUIREMENTS:
- OS: Windows 7 64-bit
- INTEL CPU: Core i7-920
- AMD CPU: A8-3870K
- SYSTEM RAM: 6GB
- NVIDIA VIDEO CARD: GeForce GTX 670 or GTX 760
- ATI VIDEO CARD: Radeon R9 280
- VIDEO MEMORY: 2GB
- HARD DRIVE: 50GB
Turtle Rock also adds on the game's website that gamers can check out NVIDIA's GPU Analyzer here to determine if their PC rig can handle Evolve.
Evolve release date will be on February 10 for PC, Xbox One and PlayStation 4.
What other features would you like to see on 'Evolve'? Sound off your comments below.